k4SimGeant4
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ParticleHistoryEventAction.h
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1#ifndef SIMG4FULL_PARTICLEHISTORYEVENTACTION_H
2#define SIMG4FULL_PARTICLEHISTORYEVENTACTION_H
3
4#include "G4UserEventAction.hh"
5
13namespace sim {
14class ParticleHistoryEventAction : public G4UserEventAction {
15public:
17 virtual ~ParticleHistoryEventAction() = default;
18
20 virtual void BeginOfEventAction(const G4Event* anEvent);
22 virtual void EndOfEventAction(const G4Event* anEvent);
23};
24} // namespace sim
25
26#endif /* SIMG4FULL_PARTICLEHISTORYEVENTACTION_H */
Definition ParticleHistoryEventAction.h:14
virtual void EndOfEventAction(const G4Event *anEvent)
empty action
Definition ParticleHistoryEventAction.cpp:19
ParticleHistoryEventAction()
Definition ParticleHistoryEventAction.cpp:11
virtual ~ParticleHistoryEventAction()=default
virtual void BeginOfEventAction(const G4Event *anEvent)
EventInformation data structure is created here.
Definition ParticleHistoryEventAction.cpp:13
Conversion between units.
Definition ConstantField.h:14